| The martial arts movies definitely show some | | | | opponent is, you’re still stronger than his pinky |
| awesome fight scenes. The flying spinning kicks. The | | | | finger. This can quickly put you in the position of |
| whirling two handed sword techniques. The | | | | power over even an NFL linebacker. |
| complicated pressure point tricks. While these fighting | | | | |
| techniques work in the movies, they just don’t | | | | There are also nerve clusters at various points on |
| pan out in real life. | | | | the human body called pressure points. Most people |
| | | | | aren’t aware of them, but if you know where |
| If you watch these fight scenes with a trained eye, | | | | they are, you can exploit them. Again, the waif can |
| you can see why they don’t work. The fighters | | | | win over the giant. |
| leave openings the size of a battleship for their | | | | |
| opponent while they execute their attacks. While | | | | A punch or a kick will usually put attackers off |
| spinning, they lose sight of their opponent, if just for | | | | balance. Knowing how to use that momentum to |
| a second. They also stand around and hit their | | | | your advantage can put them face down on the |
| weapons against each other, rather than striking their | | | | ground. The more force they put behind it, the more |
| opponent. Besides, no one is really that agile or tough. | | | | they’re off balance, and the better you will be |
| It’s all just showing off. | | | | able to exploit it. |
| | | | | |
| So, what does really work? Getting between your | | | | Chances are, if you’re not looking for a fight, but |
| opponent and his weapon effectively disables it. | | | | find yourself in one, you’re at an initial |
| Stomping a foot will make them release their hold on | | | | disadvantage. However, knowing the weak points |
| you. So will a groin kick, punch or squeeze. | | | | that everyone has can enable you to turn the tables. |
| | | | | They’re going to push their advantage, why |
| Some joints weren’t made to bend too far in | | | | shouldn’t you? |
| certain directions. No matter how large your | | | | |